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  • Adult content on the Internet may be accessed by children with only a few keystrokes. While separate child-safe accounts may be established, a better approach could be incorporating automatic age estimation capability into the browser. We envision a safer browsing experience by implementing child-safe browsers combined with Internet content rating similar to the film industry. Before such a browser is created it was necessary to test the age estimation module to see whether acceptable error rates are possible. We created an Android application for collecting biometric touch data, specifically tapping data. We arranged with an elementary school, a middle school, a high school, and a university and collected samples from 262 user sessions (ages 5 to 61). From the tapping data, feature vectors were constructed, which were used to train and test 14 regressors and classifiers. Results for regression show the best mean absolute errors of 3.451 and 3.027 years, respectively, for phones and tablets. Results for classification show the best accuracies of 73.63% and 82.28%, respectively, for phones and tablets. These results demonstrate that age estimation, and hence, a child-safe browser, is feasible, and is a worthwhile objective. © 2020 IEEE.

  • Traditional keyboards remain the input device of choice for typing-heavy environments. When attached to sensitive data, security is a major concern. To continuously authenticate users in these environments, use of keystroke dynamics can be a preferred choice. An integral part of user enrollment in a keystroke based continuous authentication system is the writing instruction (prompt) given to the users, to use as a basis for their improvised writing. There are many prompts possible, and they directly impact the performance of authentication systems. Hence, prompts should be designed carefully, and with purpose. In this paper, we bridge the gap between cognitive psychology and computer science and attempt to influence the mental state of the users to acquire a better authentication performance. We compare two kinds of writing prompts, creative and factual, for generating reference samples. In addition, we perform two robustness tests: robustness to dissimilar writing style (e.g., creative reference and factual test) and robustness to surface (e.g., hard surface reference and soft surface test). We collect data from thirty participants in four weekly sessions. We experiment with three features: key interval, key press, and key hold latencies. We use Relative (R) measure to generate the match score between the reference and test samples. Results show that creative writing consistently performs better than the factual one. Both writing prompts perform well with dissimilar style in testing, i.e., continuous authentication is found robust to writing style. Also, we find that the surface (hard or soft) used in testing need not match that used for the reference, thus continuous authentication is also surface robust. © 2020 IEEE.

Last update from database: 3/25/26, 6:13 PM (UTC)

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