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In this paper, we develop a new point-of-entry security measure for smartphone users. We devise a concept, the “Quad Swipe Pattern”, which includes four swipes from a user in four directions and utilizes the user’s swipe behavior for authentication. The Quad Swipe Pattern overcomes several shortcomings present in current point-of-entry security measures. We performed several experiments to demonstrate the effectiveness of the Quad Swipe Pattern in smartphone user authentication. We evaluated the Quad Swipe Pattern using five machine learning classifiers, three datasets of different sizes, and five different fingers. In addition, we studied how fusion of information from multiple fingers and multiple classifiers can improve the performance of Quad Swipe Pattern. All of our experimental results show significant promise of the Quad Swipe Pattern as a new point-of-entry security measure for smartphones. With a Neural Network model, the Quad Swipe Pattern achieves the Accuracy of 99.7%, False Acceptance Rate of 0.4%, and False Rejection Rate of 0%. With Support Vector Machine, the Quad Swipe Pattern achieves the Accuracy of 99.5%, False Acceptance Rate of 0.4%, and False Rejection Rate of 1.7%. With fusion of two best fingers, the Quad Swipe Pattern demonstrates an excellent performance of a zero Equal Error Rate.
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A multistage biometric verification system uses multiple biometrics and/or multiple biometric verifiers to generate a verification decision. The core of a multistage biometric verification system is reject option which allows a stage not to give a genuine/impostor decision when it is not confident enough. This paper studies the effectiveness of symmetric rejection for multistage biometric verification systems. The symmetric rejection method determines the reject region by symmetrically rejecting equal proportion of genuine and impostor scores. The applicability of a multistage biometric verification system depends on how secure and user convenient it is, which is measured by the performance–cost trade-off. This paper analyzes the performance–cost trade-off of symmetric rejection method by conducting extensive experiments. Experiments are performed on two biometric databases: (1) publicly available NIST database and (2) a keystroke database. In addition, the symmetric rejection method is empirically compared with two existing rejection methods: (1) sequential probability ratio test-based method, which uses score-fusion and (2) Marcialis et al.’s method, which does not use score fusion. Results demonstrate strong effect of symmetric rejection method on creating a secure and user convenient multistage biometric verification system.
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In online social networks (OSN), followers count is a sign of the social influence of an account. Some users expect to increase the followers count by following more accounts. However, in reality more followings do not generate more followers. In this paper, we propose a two player follow-unfollow game model and then introduce a factor for promoting cooperation. Based on the two player follow-unfollow game, we create an evolutionary follow-unfollow game with more players to simulate a miniature social network. We design an algorithm and conduct the simulation. From the simulation, we find that our algorithm for the evolutionary follow-unfollow game is able to converge and produce a stable network. Results obtained with different values of the cooperation promotion factor show that the promotion factor increases the total connections in the network especially through increasing the number of the follow follow connections.
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Obstructive sleep apnea (OSA) is a well-known sleep ailment. OSA mostly occurs due to the shortage of oxygen for the human body, which causes several symptoms (i.e., low concentration, daytime sleepiness, and irritability). Discovering the existence of OSA at an early stage can save lives and reduce the cost of treatment. The computer-aided diagnosis (CAD) system can quickly detect OSA by examining the electrocardiogram (ECG) signals. Over-serving ECG using a visual procedure is challenging for physicians, time-consuming, expensive, and subjective. In general, automated detection of the ECG signal’s arrhythmia is a complex task due to the complexity of the data quantity and clinical content. Moreover, ECG signals are usually affected by noise (i.e., patient movement and disturbances generated by electric devices or infrastructure), which reduces the quality of the collected data. Machine learning (ML) and Deep Learning (DL) gain a higher interest in health care systems due to its ability of achieving an excellent performance compared to traditional classifiers. We propose a CAD system to diagnose apnea events based on ECG in an automated way in this work. The proposed system follows the following steps: (1) remove noise from the ECG signal using a Notch filter. (2) extract nine features from the ECG signal (3) use thirteen ML and four types of DL models for the diagnosis of sleep apnea. The experimental results show that our proposed approach offers a good performance of DL classifiers to detect OSA. The proposed model achieves an accuracy of 86.25% in the validation stage.
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