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Background: Despite national and institutional policies, American colleges do not currently provide student-athletes with disabilities equal access to sports opportunities. Disabled youth who wish to pursue their academic and athletic dreams in college thus have prohibitively limited options, even with popular American sports such as basketball. Purpose: The purpose of this study was to identify characteristics and factors that may facilitate the development and perpetuation of collegiate wheelchair basketball programs in the United States. Methods: Five qualitative interviews were conducted with coaches and/or program administrators of established college wheelchair basketball programs. Interviews were coded and analyzed to explore common themes. Results: Thematic data analysis uncovered five common themes important to the development and maintenance of these programs: a) coach characteristics, b) actions to recognize and address equity, c) boosters, d) institutional barriers, and e) network effects. Conclusion: These common factors are important in the development, sustainability, and longevity of college wheelchair basketball programs and should be considered by those interested in starting similar programs.
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This study assessed perspectives of NCAA D-II and D-III Athletics Directors (ADs) regarding the possible implementation of competitive e-Sports on college campuses. It examines if ADs view e-Sports as a legitimate sport in parallel with others that are traditionally offered by athletic departments, and their perspective regarding where on college campuses e-Sports should be housed. Results demonstrated that ADs view e-Sports differently than other sport programs (F = 13.439; p = .001), and this was key in determining where they thought e-Sports programs should be administered (F = 6.696; p = .013). However, some expressed a willingness to consider implementing e-Sports due to the opportunity it could present (F = 2.209; p = .021). These results suggest that an apparent conflict exists between ADs’ perceptions of e-Sports and of its potential as a growth opportunity. However, if colleges decide to implement e-Sports as an athletic program, consideration should be given to governance concerns, budgetary concerns, and the health and wellness of participants.
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To move from the gap between industry and academia, educators must review and change instructional content to meet industry demands. By addressing the industry imperative for leadership skills, this exploratory study evaluates the most prominent leadership style among faculty who implement leadership pedagogy in the classroom. The researchers surveyed hospitality management faculty through an online survey. The majority of respondents identified as transformational leaders, indicating leadership integration as highly important. The two most frequently integrated instruction methods were student-led discussions and delegation of group tasks. No significant relationship existed between methods of leadership integration and leadership style. Findings from this research contribute how educational leaders influence leadership skills and competency integration in classroom instruction. Recommendations included conducting further studies of hospitality management educators’ leadership styles, enhanced statistical tests to build significant results to methods of transformation leadership in classroom instruction, and effective leadership training for hospitality management educators and administrators. © 2022 Informa UK Limited, trading as Taylor & Francis Group.
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